Viewers are human and all that, but there's always been kind of a potential uplifting part there in terms of flawed. TS: Part of Darkest Dungeon's DNA is the fallibility of humans. "We want to pack the game with new awful monsters." So this game is more about reaching towards something precious than it is sort of exploring how far down the staircase goes. It's trying to get somewhere, it's trying to accomplish something, and above all it's faint, and distant, and the journey to get to it is extremely tough, but it's there. And so it's going to be Darkest Dungeon, it's not going to be easy, it's not going to be forgiving, we're not going to hold your hand, all of those things remain true.īut it has an aspirational thread that the nihilistic older brother didn't have. I think if the first Darkest Dungeon is about going deeper and understanding how much worse things can get at each step, this game is about clawing up out of it. Is that where you're headed?ĬB: I think we have a rich tradition of table flipping. This sounds like the developers may be taking some inspiration from similar journey-based strategy games like Slay the Spire or FTL: Faster Than Light, which were also critically and commercially successful indie titles.Often we see sequels deliberately kind of flip the table on players' expectations, on habits they've developed, and certainly Darkest Dungeon is not a game where players are often allowed to get comfortable. A literal journey, by the way - fans' favorite warriors will be leaving The Manor either in search of some beacon of hope, or to escape the horrors forever. One thing fans do know is that unlike the original game, which had a foreboding atmosphere of doom and gloom in a single setting, the sequel will be more like a journey of hope. Other than the returning characters, a tweaking of the art style (they're going 3D, boys!), and the wonderful news that voice actor Wayne June will once again be gracing gamers with his gravitas as The Narrator, the game developers at Red Hook are keeping details "close to the chest". RELATED: 'Slay the Spire' Mobile Review: Just as Addicting (and Infuriating) on Android as It Is on PC/ConsoleĪs to what the game will be about? Very few details are known.
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